TITLE
GOAL
IDEA
CANDYMAT
GAMES
VIDEO
Interactive Installation
Sberbank Candymat
GOAL
To befriend children with a bank.
IDEA
Candymat - world’s first children's AСM (automatic candy machine) with educational games and sweets as prizes.
CANDYMAT
Candymat itself is an interactive booth which offers a choice of several educational games for different age categories. The older the child the harder the game. In order to start the game children get the special plastic card from consultant and insert it into the card slot - just like in an ordinary ATM.

After age specification a cheerful cartoon Dragon character appears on the screen display. He asks the child to help him solve different tasks, praise kid for correct answers and gives sweets.
GAMES
explore
GAME1
GAME2
GAME2
COMPLETE THE PUZZLE!
VIDEO
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